There is a lot one can do with images in education. My image I think will focus mostly on science and maybe some language arts. The main idea would be animals and their habitats. As a class, we could look at this photo and talk about a turtle's habitat. Where have the students seen turtles before? Where do they think a turtle lives? What does it need to survive? Then with the kids you could get them to find other animals in their habitats. As the teacher I could supply magazines in class to do this or kids can find them elsewhere. Then the kids can sort the pictures based on where the animals live or something similar. With the images, you could also let the kids make collages. For older kids, you can get them to choose an animal and then write a small report about their habitat. Another idea would be a craft that would have the kids work either individually or as a group, to make their own habitat with materials supplied. As a teacher, I could even take them outside to find materials that would work and talk about various habitats we might see outside. We could also take pictures of those habitats. Kids could then use them to build their model. Or again they could write about what we say outside. Then we could post the pictures and paragraphs on a bullentin board outside the classroom to show everyone what we were up to.
Monday, September 24
blog 4- Images in education
There is a lot one can do with images in education. My image I think will focus mostly on science and maybe some language arts. The main idea would be animals and their habitats. As a class, we could look at this photo and talk about a turtle's habitat. Where have the students seen turtles before? Where do they think a turtle lives? What does it need to survive? Then with the kids you could get them to find other animals in their habitats. As the teacher I could supply magazines in class to do this or kids can find them elsewhere. Then the kids can sort the pictures based on where the animals live or something similar. With the images, you could also let the kids make collages. For older kids, you can get them to choose an animal and then write a small report about their habitat. Another idea would be a craft that would have the kids work either individually or as a group, to make their own habitat with materials supplied. As a teacher, I could even take them outside to find materials that would work and talk about various habitats we might see outside. We could also take pictures of those habitats. Kids could then use them to build their model. Or again they could write about what we say outside. Then we could post the pictures and paragraphs on a bullentin board outside the classroom to show everyone what we were up to.
Monday, September 10
Monday, September 3
Blog # 2 Theories
The theory of multiple intelligences by Howard Gardner has eight different intelligences. They show different ways of intellectual ability and a broad range of human potential. The eight are linguistic, logical-mathematical, spatial, bodily-kinestic, musical, interpersonal, intrapersonal, and naturalist. Students can be higher in some areas than others
Gardner's theory of multiple intelligence supports and detracts from technology integration in the classroom. It supports technology because it allows for diversity of ways to learn. If a child is not understanding something in one way, maybe another way can be tried with a different type of technology. There are many different software programs and devices out there to choose from. However, it can detract because a teacher needs to understand all the different technologies and how to use them. I think the theory relates to the Type I, II, and III in a couple ways. It all really depends on the technology being used. The eight different intelligences allows this to happen. There can be software to help with words (linguistic) which can act as a tutor (Type I). Or it kids can be working together on a software program (interpersonal and Type II).
Benjamin Bloom's theory deals with taxonomy. He developed a hierarchical system of ordering thinking skills. There are six levels: knowledge, comprehension, application, analysis, synthesis, and evaluation. There are the domains of cognitive, affective, and psycho-motor.
This theory supports and detracts from technology integration in a few ways. It can support it by helping design assessments and storing other information. It detracts because the technology takes the forefront while the student and teacher are just users. The Type I, II, and III depend on what level one is using. The synthesis and evaluation levels, one would see Type III because the computer is the tutee as the students are doing the designing.
Dale's Cone of Experience means the more one is actively involved in the activity, the more they remember. The lower the participation, the less they remember. Verbal receiving, visual receiving, and hearing/seeing.saying/doing are the ranks of remembering.
This theory supports and detracts from technology integration in a couple ways. If a child can see a demonstration or simulate a real experience they will remember it more than just reading or hearing it. It detracts because one could rely too much on the technology. This theory relates to the Type I, II, and III in a few ways. In type I the computer is the tutee and if the kid is just reading the words on the screen, they won't remember them as well. However, if the students are being supported by the application or helping create it, they'll remember more.
Gardner's theory of multiple intelligence supports and detracts from technology integration in the classroom. It supports technology because it allows for diversity of ways to learn. If a child is not understanding something in one way, maybe another way can be tried with a different type of technology. There are many different software programs and devices out there to choose from. However, it can detract because a teacher needs to understand all the different technologies and how to use them. I think the theory relates to the Type I, II, and III in a couple ways. It all really depends on the technology being used. The eight different intelligences allows this to happen. There can be software to help with words (linguistic) which can act as a tutor (Type I). Or it kids can be working together on a software program (interpersonal and Type II).
Benjamin Bloom's theory deals with taxonomy. He developed a hierarchical system of ordering thinking skills. There are six levels: knowledge, comprehension, application, analysis, synthesis, and evaluation. There are the domains of cognitive, affective, and psycho-motor.
This theory supports and detracts from technology integration in a few ways. It can support it by helping design assessments and storing other information. It detracts because the technology takes the forefront while the student and teacher are just users. The Type I, II, and III depend on what level one is using. The synthesis and evaluation levels, one would see Type III because the computer is the tutee as the students are doing the designing.
Dale's Cone of Experience means the more one is actively involved in the activity, the more they remember. The lower the participation, the less they remember. Verbal receiving, visual receiving, and hearing/seeing.saying/doing are the ranks of remembering.
This theory supports and detracts from technology integration in a couple ways. If a child can see a demonstration or simulate a real experience they will remember it more than just reading or hearing it. It detracts because one could rely too much on the technology. This theory relates to the Type I, II, and III in a few ways. In type I the computer is the tutee and if the kid is just reading the words on the screen, they won't remember them as well. However, if the students are being supported by the application or helping create it, they'll remember more.
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